+lhelp

+lhelp guard

Southern Boll Hold guard corp is led by Captain Devek. He has, for the training of the guards, put together the following list of guard reference information. Any questions in regards to the +lhelp guard files should be directed to him.

INTRODUCTION

Hold Guards are often protrayed as a military force. However, since the days of Fax, the Holders, Craftmasters and Weyrleaders limited the power of any one Holder. Those leaders, the Weyr Council, Holders Conclave and Craft Council, resolved that a "standing army" at a Hold could not be justified, thus a Hold's Guard could not be powerful enough to decimate other Holds.

So, in the 10th Pass on PernMUSH the Hold Guard is not to be confused with a military entity, but rather a sort of police force. The Guard defends the harmony of the Hold, keeping the peace.


CHAIN OF COMMAND

The following is the chain of command for the Guard Corp at Southern Boll:

Lady Holder and Lord Holder
Captain
Lieutenant
Sargeant
Guard 1st Class
Guard
Cadet

It is expected that each Guard will use this chain of command in his or her roleplay. It is not proper to go directly to the Lady or Lord with a concern about a Guard issue as they have enough business in their roles to attend to.

DUTIES

Guards at Southern Boll have a variety of duties which can be roleplayed; here is a partial list:

Patrols
Wander the public areas, meeting and greeting residents and guests alike. Patrols include areas away from the Hold proper, beaches, pathes and roads.

Hold Watch
Lingering in the Hold proper, generally the courtyard and Great Hall, again meeting and greeting residents and guests. Assisting a burdened Hold worker even if it's opening a door, or pulling out a chair.

Tower Watch
There is a tower standing at the corner of the Barracks that gives a guard a splendid view of the courtyard, practice fields, and the Great Gates as well as some distance down the road outside. Usually a guard is alone in the tower but it is a post that could be roleplayed.

Weapons Training
Cadets and Guards alike are expected to train with the available weapons.

Armory Maintenance
It's a duty, usually a terrible task because it includes cleaning and maintaining the weapon's stock and storage area. (It's something to complain about.)

Ceremonial Guard
Just what it says. If there is a special occassion then there will be guards there in full dress uniforms looking pretty and doing their jobs. If there's no requirement for a 'dressed' detail then the guards will drill and train. (Ceremonial Guard will no longer be considered a day off if nothing is happening).

Escorts
Guards serve as is an escort to leaders visiting the Hold or the Holder as he and she travel. As such, Guards must be very trustworthy because they would be the ones the leaders would trust their lives.

Day Off
A day off for a Guard does not mean they are not obligated to the Hold's security for the day. Southern Boll is also the Guard's home and if something is amiss it is one's duty to at least report it to an on duty guard or staff person. It's still good to greet people as they arrive and lend a hand to those in need. Cadets do not have days off except on special occasions determined by the Captain or Lady and Lord Holders.

Other Duties
Tithe guard, extra duties during Gathers and Hold events where there may be a large influx of guests, natural disasters and man-made disasters may put a guard in a position where he or she is performing unusual tasks such as clean-up, reconstruction, assisting Healers with wounded and any number of tasks. A guard is a utility person for all occasions and is expected to help wherever possible.

GUIDELINES

Guards at Southern Boll are an arm of the Hold staff and should conduct themselves accordingly. The primary duties being the security of the Hold proper and the surrounding area which fall under it's control.

Generally regular guards are not permitted to leave the Hold to travel Pern without permission from an officer or the Lady and Lord Holder. Cadets are not permitted to leave until such time as they have completed their training.

It is expected that every guard will become thoroughly familiar with Southern Boll, paying attention to the locations of all the public areas. Study the maps and read the descs they may be useful in the future.

INFORMATION

The duties of a Southern Boll Guard can range anywhere from standing watch, protecting the tithe, patrolling the outer cotholds, posing a ceremonial guard, to monitoring the general activities of the beaches and lounge. The Guard are a proud group of men and women that serve their Holders with honor and a dedication to duty; one would be hard pressed to find a group better. Should this type of job interest you leave +mail to who holds the position of Guard Captain. Please be aware of the residency requirements for Southern Boll as they do apply to the Guards as much as they do to anyone else.

PAY

Guards are paid a paltry sum of a few marks each sevenday depending on their rank, but are provided two sets of uniforms, food and shelter as part of the job. The exchange is the respect most Holders show for the Guard keeping Hold life as peaceful as possible during a Pass.

QUARTERS

Southern Boll's guard barracks are located to the south of the Courtyard at the inside the Gates of the Hold. Although the Guard is essential for a safe Hold, the quarters are sparse. All but the Captain sleep in the Barracks, a large set of rooms within the Main Hold (usually). The Captain may sleep in this area or in a room off the Barracks, as long as it is close to the ranks. Cots and small presses for personal effects for each member of the Guard are all that is provided.

RANKS

A new Guard recruit is a "Guard Cadet." A Cadet will undergo physical training where personal strengths will be enhanced. Cadets go on patrol with full Guards at the Hold. At this time, reports on the character traits of the Cadet are filed and taken to the Guard Captain.

The Captain will study these reports, confer with other Guards, and at some point promote the Cadet to full Guardsman. A Cadet can expect to be a Cadet for a minimum of 6 Pernese months (6 RL wks). This is the rank most Guards will remain for the duration of their careers. Guards patrol, train, run drills and generally are the most important part of the Guard.

Certain Guards have special status within the Guard. These people are called upon by the Captain to supervise other guards or perform special duties. These duties might be to serve as a Quartermaster or Head Trainer. Others with skills of subtly and keen observation may be called upon from time to time to serve as a special investigator if undercover work is needed to keep the Hold's peace.

The Captain is the ranking Guard. The Captain of the Guard establishes policies for his personnel and generally administers all the business of the Guard Corp. He or she is usually promoted from one of the special leadership positions in the Guardsman rank by the Lady. The Captain answers only to the Lady and Lord Holder. The Captain is effectively a part of the senior Hold Staff, and must represent the Hold accordingly. He or she may be sent to other Holds, Crafthalls or Weyrs to deliver sensitive information, although the Hold Harper will most likely perform that duty through his Craft.

ROLEPLAY

A player of a Guard character must spend some time roleplaying patrols, gaining some sort of expertise, etc. Each Cadet trains (advances by using the targets and roleplaying) and finds some sort of activity within the ranks which suits them the most. This is an excellent way to develop your character as he or she discovers personal strengths and weaknesses.

A Captain has little more influence on Hold policy than a Cadet, and all players of Guard characters can initiate plots themselves. The Captain acts as a coordinator to make sure plots within the ranks are agreed upon by all parties and approves plots involving criminal actions. The Holder has the final say in any tinyplot matters, but anything that will effect the cohesiveness of the guards should be brought to the attention of the Captain.

The Captain is not there to run plots on their own, neither is he/she physically capable of keeping track of every plot in the Hold. If something happens in roleplay which affects guards in any way, +mail the Captain this as a pseudo-report so he/she can keep up to date as they would In Character.

The ultimate goal is not to become Captain, but to find something your character is good at and make it fit In Character. Developing a character that is three-dimensional in RP and personality to increase the level of RP. If being a leader is what you're good at, show this. If being a follower is, this is good, too.

Avoid angstful plots with maiming, multiple murders, etc. If it's a good impetus for roleplay, a dead body with a mystery surrounding it is great. Coordinate with close-by Weyrs as they are often willing to conduct Hold-Weyr plots.

Any Guards can recruit others to join the Guard, but the Captain or Holder are the only ones who can add the person to the knot. Either can approve entry into the Guards. When recruiting, be careful if the player is completely new. They should know what they're getting into. Emphasize that a Guard is not a warrior in the classic sense - we don't want any sword and sorcery types. Guards fight as a last resort only, preferring to exhaust all other options before doing so.

UNIFORMS

Guard Uniforms are required of all guard personnel at Southern Boll. They are issued immediately upon being hired. Cadets are required to wear the HWGPU at all times; they are in training and are not considered off duty at any time. The remaining Guard personnel will wear the uniform appropriate to their duties. General duties will mandate the HWGPU, Gathers, Handfastings and other special occasions directed by the Captain of the Guard will require the donning of the Dress uniform. Guards off duty may wear personal clothing if they wish.

The uniforms were designed by Captain Ryglenn.

Daily Uniform
The daily hot weather general purpose uniform of the guards is designed to be functional and cool despite the temperatures at South Boll. Each guard is issued several pairs of white cotton shorts that cover the thigh and are pocketless; a white belt with a small bronze buckle may or may not be worn. The daily shirt issued will be a lightweight, sleeveless button-up cotton shirt of white also; on the left breast there is an emblem for South Boll embroidered in red and some gold.

Dress Uniform
The South Boll Guard's dress uniform is as follows, after completion of Cadet training this will be issued also: A white flax blouse with long sleeves and epaulettes, again the South Boll emblem is embroidered on the left breast. The trousers are white, kept bloused atop polished black wherhide boots that reach mid-shin. The outer seam of the legs are stitched with a red tripe that should remain straight if the trousers are bloused properly.

Having to be required to maintain two uniforms it is necessary for each player of a guard character to have some means of 'changing' according to his or her duties. If you can devise your own means of accomplishing this feat feel free. If you are at a loss you may use the following code with your character to do so:

&ON me=$wear *:@pemit me=You put on [v(%0)].;&wear me=[v(%0)]
@edit me/desc=$,%r%t[u(wear)]

Write the clothing desc as an attribute like so &wear0 me=.

For example,
&wear1 me= &wear2 me=

just add however many others you need afterward. To change simply type 'wear wear0' or 'wear wear2' for whichever desc you would like to append to your physical description.

WEAPONS AND TRAINING

Guards of Pern do not have the luxury of advanced weaponry, and truth be told there is no need of them. Available, however, are simple weapons, the longbow, crossbow, spear, bolo, sling, slingshot, daggers and finally his mind and body; the combination of the last being the most important and preferred 'weapon' to be used in the Guard's duties.

Today, the Guards of Southern Boll are thoroughly trained in close-quarters, weaponless combat as most of his/her, career will be spent within the Hold where an armed guard is generally not necessary. Included in each Guard's training however, is the mastery of several actual weapons; to enhance the close-quarters skills and give a guard an 'edge' knifefighting skills are taught. The longbow and crossbow as well as the spear are the only other 'edged' weapons that are available and chosing one over the other in often the case; rarely are such weapons used on a human.

Some of the older guards were trained in the use of the sling, bolo and slingshot and if a newer guard wishes to take up any of them it is not discouraged. One should be warned though; these particular weapons are difficult to master and can result in injury to the trainee more often than to bystanders. Once mastered, these weapons are useful to subdue someone as they flee and are not likely to mortally wound anyone.



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